#include <global_add.h>
Data Fields | |
| int | loaded |
| input | Player_input |
| int | computer_input |
| int | reversed |
| int | has_control |
| int | type |
| char * | def_path |
| SFFEntry * | player_sff |
| char * | name |
| char * | display_name |
| char * | author |
| char * | cmd_path |
| char * | cns_path |
| char * | st_path |
| char * | stcommon_path |
| char * | sprite_path |
| char * | anim_path |
| char * | sound_path |
| char * | pal1_path |
| action_struct * | action_array |
| int | action_number |
player variables , means both input entry , datas (sound, pals...) and vars
1.3.9.1