|
Data Structures |
struct | MP3FILE |
struct | PLAYER_BMP_STRUCT |
struct | MOVE |
struct | AMOVE |
struct | SMOVE |
struct | PLAYER_DATA_STRUCT |
Functions |
char | get_kstatus (char strg[]) |
char | check_kstatus1 (char ctrl_key) |
char | check_kstatus2 (char ctrl_key) |
void | screenshot (void) |
void | text_shadow (BITMAP *outbm, FONT *font, char *text, int x, int y, int color) |
void | text_centre_shadow (BITMAP *outbm, FONT *font, char *text, int x, int y, int color) |
void | __tron__ (char *log_mess, char *n_file, int n_line) |
void | __error__ (char *log_mess, char *n_file, int n_line) |
Variables |
struct { |
struct { |
int port |
int volume |
char * name |
} output |
} | Options |
MP3FILE * | mp3 |
int | mp3status |
int | mp3_loop |
FNTInfo * | fontInfo |
PALETTE * | pal [16] |
DATAFILE * | creditflic |
DATAFILE * | fonts_dat |
FONT * | small_font |
MIDI * | music |
SAMPLE * | rd1 |
SAMPLE * | rd2 |
SAMPLE * | rd3 |
SAMPLE * | fight |
SAMPLE * | hit_alwa |
SAMPLE * | hit_good |
SAMPLE * | wp_alwa |
SAMPLE * | wk_alwa |
SAMPLE * | sp_alwa |
SAMPLE * | sk_alwa |
SAMPLE * | hit1 |
SAMPLE * | hit2 |
SAMPLE * | block_snd |
SAMPLE * | hadoken1 |
SAMPLE * | hadoken2 |
SAMPLE * | copter1 |
SAMPLE * | copter2 |
SAMPLE * | dragon1 |
SAMPLE * | dragon2 |
SAMPLE * | hadokenx1 |
SAMPLE * | hadokenx2 |
SAMPLE * | copterx1 |
SAMPLE * | copterx2 |
SAMPLE * | dragonx1 |
SAMPLE * | dragonx2 |
SAMPLE * | done |
SAMPLE * | bing |
SAMPLE * | buzz |
SAMPLE * | ko_snd |
SAMPLE * | prfct_snd |
SAMPLE * | to_snd |
SAMPLE * | argh_snd |
SAMPLE * | female_snd |
BITMAP * | virtscreen |
BITMAP * | zoomscreen |
BITMAP * | scanliner |
PALLETE | Pal |
PALLETE | TPal |
BITMAP * | Title |
BITMAP * | Selecteur1 |
BITMAP * | Selecteur2 |
BITMAP * | LBbanner |
BITMAP * | LBbanner2 |
BITMAP * | Bar |
BITMAP * | Bar2 |
BITMAP * | Power |
BITMAP * | PBar |
BITMAP * | WImpact [11] |
BITMAP * | SImpact [11] |
BITMAP * | BlockImpact [11] |
BITMAP * | B_Temp |
BITMAP * | Carton_R1 |
BITMAP * | Carton_R2 |
BITMAP * | Carton_R3 |
BITMAP * | Carton_FT |
BITMAP * | Carton_WN |
BITMAP * | Carton_KO |
BITMAP * | Carton_TO |
BITMAP * | novic0 |
BITMAP * | novic1 |
BITMAP * | avic0 |
BITMAP * | avic1 |
BITMAP * | Face1 |
BITMAP * | Face2 |
BITMAP * | Icon1 |
BITMAP * | Icon2 |
BITMAP * | Lock |
BITMAP * | Bkgd |
BITMAP * | Frgd |
BITMAP * | tface1 |
BITMAP * | tface2 |
char | buffer [100] |
char | file2 [200] |
int | opt |
int | t_clock |
BITMAP * | B_clock [11] |
BITMAP * | B_prfct |
PLAYER_BMP_STRUCT | Player1 |
PLAYER_BMP_STRUCT | Player2 |
PLAYER_DATA_STRUCT | p1 |
PLAYER_DATA_STRUCT | p2 |
char | animated |
char | foreground |
char | bkgd_counter |
char | bkgd_delay |
int | bkgdlim |
int | zoomsup |
int | zoomwidth |
unsigned char | j |
int | gmode |
char | diff |
char | story |
int | sel1 |
int | sel2 |
char | debug |
char | charname [1000][30] |
char | bkgdname [200][30] |
char | flcname [100][30] |
int | nbchar |
int | nbbkgd |
int | nbflc |
char | defeated [1000] |
char | present [1000] |
char | secretchar [1000] |
int | num |
char | tilenum [4] |
char | charn1 [40] |
char | charn2 [40] |
char | bkgdnum [4] |
char | file [200] |
char | passeur [100] |
char | sectn [50] |
char | temp_strg [2] |
char | last_char |
char | last_status1 |
char | last_status2 |
int | fball_h1 |
int | fball_h2 |
int | fballx_h1 |
int | fballx_h2 |
char | autho_ht1 |
char | autho_ht2 |
char | wimpact_nbf |
char | simpact_nbf |
char | bimpact_nbf |
int | p1_up |
int | p2_up |
int | p1_down |
int | p2_down |
int | p1_left |
int | p2_left |
int | p1_right |
int | p2_right |
int | p1_wpunch |
int | p2_wpunch |
int | p1_spunch |
int | p2_spunch |
int | p1_wkick |
int | p2_wkick |
int | p1_skick |
int | p2_skick |
int | offense |
int | defense |
char | easy_def |
char | easy_off |
char | medium_def |
char | medium_off |
char | hard_def |
char | hard_off |
int | ai_walkf |
int | ai_walkb |
int | ai_static |
int | mp3_on |
int | intro_delay |
int | pan |
int | pitch |
int | snd_vol |
int | midi_vol |
int | start_x |
int | start_y |
int | gfmode |
int | stretch |
int | screen_height |
int | screen_width |
int | screen_depth |
int | full_screen |
char | autorise |
int | life1 |
int | life2 |
int | spower1 |
int | spower2 |
char | vic_flag |
char | vic1 |
char | vic2 |
int | clone |
char | c |
int | cx |
int | cy |
int | x |
int | y |
int | fx |
int | fy |
int | ok |
int | s |
int | misc |
long | n |
int | flag |
int | flag2 |
char | hflag |
char | hflag2 |
int | checkint |
char | frameskip |
char | skp_flag |
int | sens1 |
int | sens2 |
int | i |
int | g |
int | h |
int | nb |
char | com_block |
char | com_gblock |
char | com_walkf |
char | com_walkb |
int | spr1x |
int | spr1y |
int | spr2x |
int | spr2y |
char | oldsel1 |
char | oldsel2 |
char | last_sel1 |
char | last_sel2 |
char | p2_sel |
int | angle |
char | bgd |
int | sel_player1 |
int | sel_player2 |
int | alt_color |
int | tcolor |
int | bcolor |
int | sel_bkgd |
int | text_color |
int | deb |
int | actual |
int | actual2 |
char | ak |
char | ak2 |
char | apch |
char | apch2 |
char | limak |
char | limak2 |
signed char | limp1 |
signed char | limp2 |
char | nbpar |
char | vsynch |
int | delayer |
int | sol1 |
int | sol2 |
int | tol1 |
int | tol2 |
int | jump_how1 |
int | jump_how2 |
int | hitfram1 |
int | hitfram2 |
char | female1 |
char | female2 |
int | rush_stop1 |
int | rush_stop2 |
int | smove_stop1 |
int | smove_stop2 |
int | rushx_stop1 |
int | rushx_stop2 |
int | smovex_stop1 |
int | smovex_stop2 |
char | damag1 |
char | damag2 |
char | fball1 |
char | fball2 |
int | fb1x |
int | fb2x |
int | fb1y |
int | fb2y |
int | fball_cx1 |
int | fball_cx2 |
int | fball_cy1 |
int | fball_cy2 |
char | fball_flg1 |
char | fball_flg2 |
char | fballx1 |
char | fballx2 |
int | fbx1x |
int | fbx2x |
int | fbx1y |
int | fbx2y |
int | fballx_cx1 |
int | fballx_cx2 |
int | fballx_cy1 |
int | fballx_cy2 |
char | fballx_flg1 |
char | fballx_flg2 |
char | accel_flag |
char | gfx_flag |
char | snd_flag |
char | midi_flag |
char | wind_flag |
char | tnt2 |
char | open1 [40] |
char | open2 [40] |
char | open3 [40] |
char | open4 [40] |
char | open5 [40] |
char | title [20] |
char | inverted |
char | log_mess [80] |