00001 #ifndef SOUND_FX_MANAGER_H 00002 #define SOUND_FX_MANAGER_H 00003 00004 #include "global_add.h" 00005 00006 int loadsounds(Game_variables variables); 00007 void freesounds(void); 00008 void Buzz (void); 00009 void Bing (void); 00010 void Done (void); 00011 void Block (void); 00012 void Paf (char gana); 00013 void Hurt (char gana); 00014 void Round (char which); 00015 void Fight(void); 00016 00017 #endif //SOUND_FX_MANAGER_H