#include <stdio.h>
#include <stdlib.h>
#include "allegro.h"
#include "background_output.h"
#include "global.h"
#include "macros.h"
#include "logger.h"
Functions | |
BITMAP * | fill_bmp (SFFEntry *a_sff, int a_group, int an_index, int masked) |
function to fill an Allegro's bmp with a sprite included in a sff an set the palette to the good one. | |
int | mugen_tiled_bg (background_struct *a_background, int i, BITMAP *a_sprite, RGB *a_pal) |
function to blit a mapped bg on virtscreen | |
int | mugen_bg (background_struct *a_background, int i, BITMAP *a_sprite, RGB *a_pal) |
int | background_output (background_struct *a_background, int layer) |
function to to show all background structs |