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background_output.c File Reference

Put each layer on the virtscreen (src). More...

#include <stdio.h>
#include <stdlib.h>
#include "allegro.h"
#include "background_output.h"
#include "global.h"
#include "macros.h"
#include "logger.h"

Functions

BITMAP * fill_bmp (SFFEntry *a_sff, int a_group, int an_index, int masked)
 function to fill an Allegro's bmp with a sprite included in a sff an set the palette to the good one.
int mugen_tiled_bg (background_struct *a_background, int i, BITMAP *a_sprite, RGB *a_pal)
 function to blit a mapped bg on virtscreen
int mugen_bg (background_struct *a_background, int i, BITMAP *a_sprite, RGB *a_pal)
int background_output (background_struct *a_background, int layer)
 function to to show all background structs


Detailed Description

Put each layer on the virtscreen (src).


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