#include "story_process.h"
#include "storyboard_process.h"
#include "main_process.h"
#include "global_add.h"
#include "global.h"
#include "mp3.h"
#include "logger.h"
#include "macros.h"
#include "config.h"
#include <stdio.h>
Functions | |
int | init_story (story_struct *a_story, Player_variables *player_array, int time) |
int | continue_story (story_struct *a_story, Player_variables *player_array, int time) |
int | free_story (story_struct *a_story) |
int | story_process (Game_variables variables, Player_variables *player_array, story_struct *a_story, int time) |