00001 #ifndef INPUT_READER_H 00002 #define INPUT_READER_H 00003 00004 #include "global_add.h" 00005 00006 int input_reader(Game_variables variables, Player_variables * player_array); 00007 int buton_pressed(Player_variables * player_array, int player); 00008 void clear_input_states(Player_variables * player_array,int a_player); 00009 int want_move(Player_variables * player_array,int a_player); 00010 00011 #endif /* INPUT_READER_H */