00001 #ifndef READ_CONFIG_H 00002 #define READ_CONFIG_H 00003 00004 #include "global_add.h" 00005 #include "sensei_config.h" 00006 00010 int read_config(Game_variables variables,Player_variables * player_array); 00011 int apply_config(config a_config); 00012 int read_arguments(int argc, char * argv[], Game_variables variables); 00013 int read_system(Game_variables variables); 00014 void print_config(config a_config,Player_variables * player_array); 00015 int set_default_config(Game_variables variables); 00016 int set_default_keys(Player_variables * player_array, int player); 00017 int save_config (Game_variables variables,Player_variables * player_array); 00018 00019 #endif /* READ_CONFIG_H */ 00020