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read_config.h

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00001 #ifndef READ_CONFIG_H
00002 #define READ_CONFIG_H
00003 
00004 #include "global_add.h"
00005 #include "sensei_config.h"
00006 
00010 int read_config(Game_variables variables,Player_variables * player_array);
00011 int apply_config(config a_config);
00012 int read_arguments(int argc, char * argv[], Game_variables variables);
00013 int read_system(Game_variables variables);
00014 void print_config(config a_config,Player_variables * player_array);
00015 int set_default_config(Game_variables variables);
00016 int set_default_keys(Player_variables * player_array, int player);
00017 int save_config (Game_variables variables,Player_variables * player_array);
00018 
00019 #endif /* READ_CONFIG_H */
00020 

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