#include "global_add.h"
#include "sensei_config.h"
Go to the source code of this file.
Functions | |
int | read_config (Game_variables variables, Player_variables *player_array) |
function to read config file function that read config file (kof91.cfg or mugen.cfg) and the store it in a config_struct | |
int | apply_config (config a_config) |
function that apply the config read in Mugen's config file | |
int | read_arguments (int argc, char *argv[], Game_variables variables) |
function to apply args | |
int | read_system (Game_variables variables) |
main function that read system.def | |
void | print_config (config a_config, Player_variables *player_array) |
int | set_default_config (Game_variables variables) |
int | set_default_keys (Player_variables *player_array, int player) |
int | save_config (Game_variables variables, Player_variables *player_array) |
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function that apply the config read in Mugen's config file Use the config_struct as defined in the global_add.h |
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main function that read system.def Select screen infos |