#include <stdlib.h>
#include <stdio.h>
#include "allegro.h"
#include <string.h>
#include "macros.h"
#include "main.h"
#include "config.h"
#include "refresh.h"
#include "logger.h"
#include "initfiles.h"
#include "global_add.h"
#include "read_config.h"
#include "2xsai.h"
#include "sound_fx_manager.h"
#include "load_fight_fx.h"
#include "loader.h"
#include "auto_conf.h"
#include "main_process.h"
#include "main_output.h"
#include "sensei_config.h"
Initialize the engine and the loop it until game_state = 666 (state of exit)