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vs_process.c File Reference

Functions to deal with vs_screen and to load chars sprite. More...

#include "main_process.h"
#include "vs_process.h"
#include "string.h"
#include <stdio.h>
#include "sound_fx_manager.h"
#include "mp3.h"
#include "macros.h"
#include "logger.h"
#include "background_process.h"
#include "load_characters.h"
#include "global.h"
#include "loads.h"
#include "sensei_config.h"

Functions

int fill_character (Game_variables variables, Player_variables *player_array, int player)
 function to fill player arrays with vars taken from select struct
int fill_bg (Game_variables variables)
char check_kstatus1 (char ctrl_key)
char check_kstatus2 (char ctrl_key)
char get_kstatus (char strg[])
int kof91_initfight_vars (Game_variables variables)
int kof91_load_fightfx (Game_variables variables)
int vs_process (Game_variables variables, Player_variables *player_array, int time)
 Function to play music at vs screen, process vs BG and then fill characters and bgs.


Detailed Description

Functions to deal with vs_screen and to load chars sprite.


Generated on Thu Jan 13 14:13:05 2005 for KOF91 by  doxygen 1.3.9.1